
There are also two previously released packs from April 2020 which can be used to experiment with textures (CAUTION: These packs may break the RTX experience in the latest version of Minecraft with RTX). mcpack file, and it should automatically add the resource pack to your world and enable you to play with RTX ON! To use, download the file and double click the. Download here, then double click the file and it should automatically be installed for use in-game. NVIDIA has also released a new resource pack that’s compatible with the latest version of Minecraft with RTX, and has been updated February 2nd, 2021. These upgrade textures to follow the Physically Based Rendering pipeline laid out below, and are optimized for maximum performance and detail. The fourteen, free Minecraft with RTX ray tracing worlds include creator-made PBR resource packs that you can check out. See the Height Maps subsection of the New PBR Texture Maps section.

The texture set must be defined by a JSON file.įor example, for a PBR version of the “gold_ore” block:

Packing the maps reduces the overall file size and number of files of the new texture set. This is how the various PBR texture maps relate to objects in the game:Ħ PBR Texture Maps >packed into> 3 Texture Files (.PNG) > defined by a> Texture Set > for each> Block/Item/ObjectĬurrently, each of the 6 PBR maps get packed into the channels of 3 texture files, which are then used by the game.
